DeleteMUsOnReset

Syntax

<Path>.DeleteMUsOnReset:boolean

The attribute DeleteMUsOnReset deletes all MUs from all Frames, when you reset the simulation model by clicking the Reset Simulation button or by calling the method reset (true) or it does not delete them (false).

Data Type of the Value You Can Assign

You can assign a value of data type boolean.

Example

EventController.DeleteMUsOnReset := true

Related Topic

Delete MUs on reset