DeleteMUsOnReset
Syntax
<Path>.DeleteMUsOnReset:boolean |
The attribute DeleteMUsOnReset deletes all MUs from all Frames, when you reset the simulation model by clicking the Reset Simulation button or by calling the method reset (true) or it does not delete them (false).
Data Type of the Value You Can Assign
You can assign a value of data type boolean.
Example
EventController.DeleteMUsOnReset := true |
Related Topic
Related Topics
Attributes of the EventControllerAbsTimeFormat
BreakPointsActive
Date (EventController)
End (EventController)
ExperimentManager
IncrementRandomNumbersVariantOnReset
InitCtrl (EventController)
RandomNumbersVariant
RealTime
RealTimeScale
ResetCtrl
Speed (EventController)
StartStat
StartStopCtrl
SummaryReport
TraceActive
TraceFile