Working (general description)

The definition of working depends on the object that processes the MU:

The object

Is working when

Station, ParallelStation, AssemblyStation, DismantleStation, PlaceBuffer, Drain

it processes at least one MU

Track, TwoLaneTrack

at least one MU is moving on it

Conveyor

its current speed is not 0. It can also be working when it is moving and when it does not transport any part

Turnplate, Turntable

it has a speed or when it is rotating, no matter if it moves a part or not

Converter, AngularConverter

has a speed or when the moving time is running

PickAndPlace Robot

it is rotating, no matter if it moves a part or not or when it picks a part up or deposits a part

Source, Store, Buffer, Transporter, Container, Tank

Sorter

The processing time is identical with the sorting time, i.e., it is always zero. This means the sorting takes place instantaneously. Even though the processing time is zero, each sorting action counts as a processing procedure.

FluidDrain, FluidSource

material flows

Mixer

when materials are mixed

Portioner

when the is transformed into an MU

DePortioner

when the MU is transformed into a material

Note:

The read-only attribute ResWorking, returns the state working of the resource.

The LED of a station that is processing parts is green .

The Statistics Report shows the Working Time below Resource Statistics of Stationary Resources.

SimTalk

ResWorking

ResCurrentState

Related Topics

Failure relates to > The processing time

Tab Statistics

States and Icons of the Material Flow Objects