Accessing Camera Animations
Plant Simulation provides a set of functions for Camera Animations.
Only the Frame provides Camera Animations:
You can buffer the entirety or all animations of a type in a value of data type any, for example:
var a : any := .Models.Frame._3D.CameraAnimations |
Plant Simulation provides these attributes and methods for self animations in 3D:
_3D.CameraAnimations.<AnimationPathName>.delete, _3D.CameraAnimations.<AnimationPathName>.getTable, _3D.CameraAnimations.<AnimationPathName>.IsCurve, _3D.CameraAnimations.<AnimationPathName>.IsLine, _3D.CameraAnimations.<AnimationPathName>.IsSpline, _3D.CameraAnimations.<AnimationPathName>.play, _3D.CameraAnimations.<AnimationPathName>.schedule, _3D.CameraAnimations.<AnimationPathName>.setTable, _3D.CameraAnimations.AnimationTimeBlock, _3D.CameraAnimations.AnimationTimeTotal,_3D.CameraAnimations.createAnimationCurve, _3D.CameraAnimations.createAnimationLine, _3D.CameraAnimations.createAnimationSpline, _3D.CameraAnimations.getAnimation, _3D.CameraAnimations.getTable, _3D.CameraAnimations.setTable, _3D.CameraAnimations.pause, _3D.CameraAnimations.playRotation, _3D.CameraAnimations.playTranslation, _3D.CameraAnimations.resetAnimation, _3D.CameraAnimations.scheduleRotation, _3D.CameraAnimations.scheduleTranslation, and _3D.CameraAnimations.startNextAnimationBlock.
Related Topic
Related Topics
_3D.CameraAnimations.<AnimationPathName>.delete_3D.CameraAnimations.<AnimationPathName>.getTable
_3D.CameraAnimations.<AnimationPathName>.IsCurve
_3D.CameraAnimations.<AnimationPathName>.IsLine
_3D.CameraAnimations.<AnimationPathName>.IsSpline
_3D.CameraAnimations.<AnimationPathName>.setTable
_3D.CameraAnimations.AnimationTimeBlock
_3D.CameraAnimations.AnimationTimeTotal
_3D.CameraAnimations.Count
_3D.CameraAnimations.createAnimationCurve
_3D.CameraAnimations.createAnimationLine
_3D.CameraAnimations.createAnimationSpline
_3D.CameraAnimations.getAnimation
_3D.CameraAnimations.getTable
_3D.CameraAnimations.pause
_3D.CameraAnimations.play
_3D.CameraAnimations.playRotation
_3D.CameraAnimations.playTranslation
_3D.CameraAnimations.resetAnimationAnimation
_3D.CameraAnimations.setTable