NXOpen .NET Reference
12.0.0
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Represents a collection of NXOpen.Routing.FixturePort objects. More...
Public Member Functions | |
NXOpen.Routing.FixturePort[] | ToArray () |
Returns an array of NXOpen.Routing.FixturePort objects. More... | |
unsafe NXOpen.Routing.FixturePort | CreateFixturePort (NXOpen.Point3d origin, NXOpen.Vector3d alignmentVector, NXOpen.Vector3d rotationVector, NXOpen.DisplayableObject rotationObject, double clockAngle) |
Creates a FixturePort with a rotation vector at an absolute location. More... | |
unsafe NXOpen.Routing.FixturePort | CreateFixturePort (NXOpen.Point3d origin, NXOpen.Vector3d alignmentVector) |
Creates a FixturePort with no rotation vector at an absolute location. More... | |
unsafe NXOpen.Routing.FixturePort | CreateFixturePort (NXOpen.Point3d origin, NXOpen.Vector3d alignmentVector, NXOpen.Vector3d rotationVector, NXOpen.DisplayableObject rotationObject, double clockAngle, NXOpen.Point point) |
Creates a FixturePort with a rotation vector at a point. More... | |
unsafe NXOpen.Routing.FixturePort | CreateFixturePort (NXOpen.Point3d origin, NXOpen.Vector3d alignmentVector, NXOpen.Point point) |
Creates a FixturePort with no rotation vector at a point. More... | |
unsafe NXOpen.Routing.FixturePort | CreateFixturePort (NXOpen.Point3d origin, NXOpen.Vector3d alignmentVector, NXOpen.Vector3d rotationVector, NXOpen.DisplayableObject rotationObject, double clockAngle, NXOpen.Axis axis) |
Creates a FixturePort with a rotation vector on an axis. More... | |
unsafe NXOpen.Routing.FixturePort | CreateFixturePort (NXOpen.Point3d origin, NXOpen.Vector3d alignmentVector, NXOpen.Axis derivationObject) |
Creates a FixturePort with no rotation vector on an axis. More... | |
unsafe NXOpen.Routing.FixturePort | CreateFixturePort (NXOpen.Point3d origin, NXOpen.Vector3d alignmentVector, NXOpen.Vector3d rotationVector, NXOpen.DisplayableObject rotationObject, double clockAngle, bool allowMultipleConnections) |
Creates a FixturePort with a rotation vector at an absolute location More... | |
unsafe NXOpen.Routing.FixturePort | CreateFixturePort (NXOpen.Point3d origin, NXOpen.Vector3d alignmentVector, bool allowMultipleConnections) |
Creates a FixturePort with no rotation vector at an absolute location More... | |
unsafe NXOpen.Routing.FixturePort | CreateFixturePort (NXOpen.Point3d origin, NXOpen.Vector3d alignmentVector, NXOpen.Vector3d rotationVector, NXOpen.DisplayableObject rotationObject, double clockAngle, NXOpen.Point point, bool allowMultipleConnections) |
Creates a FixturePort with a rotation vector at a point More... | |
unsafe NXOpen.Routing.FixturePort | CreateFixturePort (NXOpen.Point3d origin, NXOpen.Vector3d alignmentVector, NXOpen.Point point, bool allowMultipleConnections) |
Creates a FixturePort with no rotation vector at a point More... | |
unsafe NXOpen.Routing.FixturePort | CreateFixturePort (NXOpen.Point3d origin, NXOpen.Vector3d alignmentVector, NXOpen.Vector3d rotationVector, NXOpen.DisplayableObject rotationObject, double clockAngle, NXOpen.Axis axis, bool allowMultipleConnections) |
Creates a FixturePort with a rotation vector on an axis More... | |
unsafe NXOpen.Routing.FixturePort | CreateFixturePort (NXOpen.Point3d origin, NXOpen.Vector3d alignmentVector, NXOpen.Axis derivationObject, bool allowMultipleConnections) |
Creates a FixturePort with no rotation vector on an axis More... | |
unsafe NXOpen.Routing.FixturePort | CreateFromAxis (NXOpen.Axis axis) |
Creates a fixture port based on an existing axis. More... | |
unsafe NXOpen.Routing.FixturePort | CreateFromCsys (NXOpen.CartesianCoordinateSystem csys, NXOpen.Routing.Port.CreateRotationVector createRotationVector) |
Creates a fixture port based on an existing Cartesian Coordinate System. More... | |
Protected Member Functions | |
override int | EnumerateMoveNext (ref Tag currentTag, byte[] state) |
Advances the enumerator to the next element of the collection. More... | |
Properties | |
Tag | Tag [get] |
Returns the tag of this object. More... | |
Represents a collection of NXOpen.Routing.FixturePort objects.
To obtain an instance of this class, refer to NXOpen.Routing.RouteManager
Created in NX4.0.0
unsafe NXOpen.Routing.FixturePort NXOpen.Routing.FixturePortCollection.CreateFixturePort | ( | NXOpen.Point3d | origin, |
NXOpen.Vector3d | alignmentVector, | ||
NXOpen.Vector3d | rotationVector, | ||
NXOpen.DisplayableObject | rotationObject, | ||
double | clockAngle | ||
) |
Creates a FixturePort with a rotation vector at an absolute location.
Default allows multiple connections to this port.
Created in NX4.0.0
License requirements: routing_base ("Routing Basic")
origin | Origin of the fixture port |
alignmentVector | Alignment vector of the fixture port |
rotationVector | Rotation Vector of the fixture port |
rotationObject | Rotation derivation object, may be a null reference (Nothing in Visual Basic) |
clockAngle | Clock angle increment in degrees for the rotation vector |
unsafe NXOpen.Routing.FixturePort NXOpen.Routing.FixturePortCollection.CreateFixturePort | ( | NXOpen.Point3d | origin, |
NXOpen.Vector3d | alignmentVector | ||
) |
Creates a FixturePort with no rotation vector at an absolute location.
Default allows multiple connections to this port.
Created in NX4.0.0
License requirements: routing_base ("Routing Basic")
origin | Origin of the fixture port |
alignmentVector | Alignment vector of the fixture port |
unsafe NXOpen.Routing.FixturePort NXOpen.Routing.FixturePortCollection.CreateFixturePort | ( | NXOpen.Point3d | origin, |
NXOpen.Vector3d | alignmentVector, | ||
NXOpen.Vector3d | rotationVector, | ||
NXOpen.DisplayableObject | rotationObject, | ||
double | clockAngle, | ||
NXOpen.Point | point | ||
) |
Creates a FixturePort with a rotation vector at a point.
Default allows multiple connections to this port.
Created in NX4.0.0
License requirements: routing_base ("Routing Basic")
origin | Origin of the fixture port |
alignmentVector | Alignment vector of the fixture port |
rotationVector | Rotation Vector of the fixture port |
rotationObject | Rotation derivation object, may be a null reference (Nothing in Visual Basic) |
clockAngle | Clock angle increment in degrees for the rotation vector |
point | Fixture Port derived from this point |
unsafe NXOpen.Routing.FixturePort NXOpen.Routing.FixturePortCollection.CreateFixturePort | ( | NXOpen.Point3d | origin, |
NXOpen.Vector3d | alignmentVector, | ||
NXOpen.Point | point | ||
) |
Creates a FixturePort with no rotation vector at a point.
Default allows multiple connections to this port.
Created in NX4.0.0
License requirements: routing_base ("Routing Basic")
origin | Origin of the fixture port |
alignmentVector | Alignment vector of the fixture port |
point | Fixture Port derived from this point |
unsafe NXOpen.Routing.FixturePort NXOpen.Routing.FixturePortCollection.CreateFixturePort | ( | NXOpen.Point3d | origin, |
NXOpen.Vector3d | alignmentVector, | ||
NXOpen.Vector3d | rotationVector, | ||
NXOpen.DisplayableObject | rotationObject, | ||
double | clockAngle, | ||
NXOpen.Axis | axis | ||
) |
Creates a FixturePort with a rotation vector on an axis.
Default allows multiple connections to this port.
Created in NX4.0.0
License requirements: routing_base ("Routing Basic")
origin | Origin of the fixture port |
alignmentVector | Alignment vector of the fixture port |
rotationVector | Rotation Vector of the fixture port |
rotationObject | Rotation derivation object, may be a null reference (Nothing in Visual Basic) |
clockAngle | Clock angle increment in degrees for the rotation vector |
axis | Fixture Port derived from this axis |
unsafe NXOpen.Routing.FixturePort NXOpen.Routing.FixturePortCollection.CreateFixturePort | ( | NXOpen.Point3d | origin, |
NXOpen.Vector3d | alignmentVector, | ||
NXOpen.Axis | derivationObject | ||
) |
Creates a FixturePort with no rotation vector on an axis.
Default allows multiple connections to this port.
Created in NX4.0.0
License requirements: routing_base ("Routing Basic")
origin | Origin of the fixture port |
alignmentVector | Alignment vector of the fixture port |
derivationObject | Fixture Port derived from this axis |
unsafe NXOpen.Routing.FixturePort NXOpen.Routing.FixturePortCollection.CreateFixturePort | ( | NXOpen.Point3d | origin, |
NXOpen.Vector3d | alignmentVector, | ||
NXOpen.Vector3d | rotationVector, | ||
NXOpen.DisplayableObject | rotationObject, | ||
double | clockAngle, | ||
bool | allowMultipleConnections | ||
) |
Creates a FixturePort with a rotation vector at an absolute location
Created in NX5.0.0
License requirements: routing_base ("Routing Basic")
origin | Origin of the fixture port |
alignmentVector | Alignment vector of the fixture port |
rotationVector | Rotation Vector of the fixture port |
rotationObject | Rotation derivation object, may be a null reference (Nothing in Visual Basic) |
clockAngle | Clock angle increment in degrees for the rotation vector |
allowMultipleConnections | Does this fixture port allow multiple wires to be routed to it? |
unsafe NXOpen.Routing.FixturePort NXOpen.Routing.FixturePortCollection.CreateFixturePort | ( | NXOpen.Point3d | origin, |
NXOpen.Vector3d | alignmentVector, | ||
bool | allowMultipleConnections | ||
) |
Creates a FixturePort with no rotation vector at an absolute location
Created in NX5.0.0
License requirements: routing_base ("Routing Basic")
origin | Origin of the fixture port |
alignmentVector | Alignment vector of the fixture port |
allowMultipleConnections | Does this fixture port allow multiple wires to be routed to it? |
unsafe NXOpen.Routing.FixturePort NXOpen.Routing.FixturePortCollection.CreateFixturePort | ( | NXOpen.Point3d | origin, |
NXOpen.Vector3d | alignmentVector, | ||
NXOpen.Vector3d | rotationVector, | ||
NXOpen.DisplayableObject | rotationObject, | ||
double | clockAngle, | ||
NXOpen.Point | point, | ||
bool | allowMultipleConnections | ||
) |
Creates a FixturePort with a rotation vector at a point
Created in NX5.0.0
License requirements: routing_base ("Routing Basic")
origin | Origin of the fixture port |
alignmentVector | Alignment vector of the fixture port |
rotationVector | Rotation Vector of the fixture port |
rotationObject | Rotation derivation object, may be a null reference (Nothing in Visual Basic) |
clockAngle | Clock angle increment in degrees for the rotation vector |
point | Fixture Port derived from this point |
allowMultipleConnections | Does this fixture port allow multiple wires to be routed to it? |
unsafe NXOpen.Routing.FixturePort NXOpen.Routing.FixturePortCollection.CreateFixturePort | ( | NXOpen.Point3d | origin, |
NXOpen.Vector3d | alignmentVector, | ||
NXOpen.Point | point, | ||
bool | allowMultipleConnections | ||
) |
Creates a FixturePort with no rotation vector at a point
Created in NX5.0.0
License requirements: routing_base ("Routing Basic")
origin | Origin of the fixture port |
alignmentVector | Alignment vector of the fixture port |
point | Fixture Port derived from this point |
allowMultipleConnections | Does this fixture port allow multiple wires to be routed to it? |
unsafe NXOpen.Routing.FixturePort NXOpen.Routing.FixturePortCollection.CreateFixturePort | ( | NXOpen.Point3d | origin, |
NXOpen.Vector3d | alignmentVector, | ||
NXOpen.Vector3d | rotationVector, | ||
NXOpen.DisplayableObject | rotationObject, | ||
double | clockAngle, | ||
NXOpen.Axis | axis, | ||
bool | allowMultipleConnections | ||
) |
Creates a FixturePort with a rotation vector on an axis
Created in NX5.0.0
License requirements: routing_base ("Routing Basic")
origin | Origin of the fixture port |
alignmentVector | Alignment vector of the fixture port |
rotationVector | Rotation Vector of the fixture port |
rotationObject | Rotation derivation object, may be a null reference (Nothing in Visual Basic) |
clockAngle | Clock angle increment in degrees for the rotation vector |
axis | Fixture Port derived from this axis |
allowMultipleConnections | Does this fixture port allow multiple wires to be routed to it? |
unsafe NXOpen.Routing.FixturePort NXOpen.Routing.FixturePortCollection.CreateFixturePort | ( | NXOpen.Point3d | origin, |
NXOpen.Vector3d | alignmentVector, | ||
NXOpen.Axis | derivationObject, | ||
bool | allowMultipleConnections | ||
) |
Creates a FixturePort with no rotation vector on an axis
Created in NX5.0.0
License requirements: routing_base ("Routing Basic")
origin | Origin of the fixture port |
alignmentVector | Alignment vector of the fixture port |
derivationObject | Fixture Port derived from this axis |
allowMultipleConnections | Does this fixture port allow multiple wires to be routed to it? |
unsafe NXOpen.Routing.FixturePort NXOpen.Routing.FixturePortCollection.CreateFromAxis | ( | NXOpen.Axis | axis | ) |
Creates a fixture port based on an existing axis.
Created in NX10.0.0
License requirements: routing_base ("Routing Basic")
axis | The new Fixture Port will be derived from this axis |
unsafe NXOpen.Routing.FixturePort NXOpen.Routing.FixturePortCollection.CreateFromCsys | ( | NXOpen.CartesianCoordinateSystem | csys, |
NXOpen.Routing.Port.CreateRotationVector | createRotationVector | ||
) |
Creates a fixture port based on an existing Cartesian Coordinate System.
The port aligns with the Z axis of the Coordinate System. The port's rotation vector, if any, aligns with the Y direction of the Coordinate System.
Created in NX10.0.0
License requirements: routing_base ("Routing Basic")
csys | The new Fixture Port will be derived from this Cartesian Coordinate System |
createRotationVector | Should the rotation vector be created? |
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protected |
Advances the enumerator to the next element of the collection.
NXOpen.Routing.FixturePort [] NXOpen.Routing.FixturePortCollection.ToArray | ( | ) |
Returns an array of NXOpen.Routing.FixturePort objects.
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get |
Returns the tag of this object.