NX Open C++ Reference Guide
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To create a new instance of this class, use NXOpen::LineDesigner::LineDesignerManager::CreateProductionUnitCreatorBuilder
Created in NX10.0.0.
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Public Member Functions | |
void | AssignId () |
The assign ID of production unit Created in NX10.0.0. More... | |
std::vector< NXString > | GetProductionUnitDescription () |
The production unit description. More... | |
NXString | ProductionUnitId () |
Returns the production unit id Created in NX10.0.0. More... | |
NXString | ProductionUnitName () |
Returns the production unit name Created in NX10.0.0. More... | |
NXString | ProductionUnitTypeString () |
Returns the type of a production unit Created in NX10.0.0. More... | |
void | SetProductionUnitDescription (const std::vector< NXString > &productionUnitDescription) |
The production unit description is set Created in NX10.0.0. More... | |
void | SetProductionUnitId (const NXString &productionUnitId) |
Sets the production unit id Created in NX10.0.0. More... | |
void | SetProductionUnitId (const char *productionUnitId) |
Sets the production unit id Created in NX10.0.0. More... | |
void | SetProductionUnitName (const NXString &productionUnitName) |
Sets the production unit name Created in NX10.0.0. More... | |
void | SetProductionUnitName (const char *productionUnitName) |
Sets the production unit name Created in NX10.0.0. More... | |
void | SetProductionUnitParent (NXOpen::Assemblies::Partition *parent) |
The production unit parent is set Created in NX10.0.0. More... | |
void | SetProductionUnitTypeString (const NXString &productionUnitType) |
Sets the type of a production unit Created in NX10.0.0. More... | |
void | SetProductionUnitTypeString (const char *productionUnitType) |
Sets the type of a production unit Created in NX10.0.0. More... | |
Public Member Functions inherited from NXOpen::Builder | |
NXOpen::NXObject * | Commit () |
Commits any edits that have been applied to the builder. More... | |
void | Destroy () |
Deletes the builder, and cleans up any objects created by the builder. More... | |
std::vector< NXOpen::NXObject * > | GetCommittedObjects () |
For builders that create more than one object, this method returns the objects that are created by commit. More... | |
NXOpen::NXObject * | GetObject () |
Returns the object currently being edited by this builder. More... | |
void | ShowResults () |
Updates the model to reflect the result of an edit to the model for all builders that support showing results. More... | |
virtual bool | Validate () |
Validate whether the inputs to the component are sufficient for commit to be called. More... | |
Public Member Functions inherited from NXOpen::TaggedObject | |
tag_t | Tag () const |
Returns the tag of this object. More... | |
To create a new instance of this class, use NXOpen::LineDesigner::LineDesignerManager::CreateProductionUnitCreatorBuilder
Created in NX10.0.0.
void NXOpen::LineDesigner::ProductionUnitCreatorBuilder::AssignId | ( | ) |
The assign ID of production unit
Created in NX10.0.0.
License requirements : ld_line_designer ("FULL LINE DESIGNER")
std::vector<NXString> NXOpen::LineDesigner::ProductionUnitCreatorBuilder::GetProductionUnitDescription | ( | ) |
The production unit description.
NXString NXOpen::LineDesigner::ProductionUnitCreatorBuilder::ProductionUnitId | ( | ) |
Returns the production unit id
Created in NX10.0.0.
License requirements : ld_line_designer ("FULL LINE DESIGNER")
NXString NXOpen::LineDesigner::ProductionUnitCreatorBuilder::ProductionUnitName | ( | ) |
Returns the production unit name
Created in NX10.0.0.
License requirements : ld_line_designer ("FULL LINE DESIGNER")
NXString NXOpen::LineDesigner::ProductionUnitCreatorBuilder::ProductionUnitTypeString | ( | ) |
Returns the type of a production unit
Created in NX10.0.0.
License requirements : ld_line_designer ("FULL LINE DESIGNER")
void NXOpen::LineDesigner::ProductionUnitCreatorBuilder::SetProductionUnitDescription | ( | const std::vector< NXString > & | productionUnitDescription | ) |
The production unit description is set
Created in NX10.0.0.
License requirements : ld_line_designer ("FULL LINE DESIGNER")
productionUnitDescription | productionunitdescription |
void NXOpen::LineDesigner::ProductionUnitCreatorBuilder::SetProductionUnitId | ( | const NXString & | productionUnitId | ) |
Sets the production unit id
Created in NX10.0.0.
License requirements : ld_line_designer ("FULL LINE DESIGNER")
productionUnitId | productionunitid |
void NXOpen::LineDesigner::ProductionUnitCreatorBuilder::SetProductionUnitId | ( | const char * | productionUnitId | ) |
Sets the production unit id
Created in NX10.0.0.
License requirements : ld_line_designer ("FULL LINE DESIGNER")
productionUnitId | productionunitid |
void NXOpen::LineDesigner::ProductionUnitCreatorBuilder::SetProductionUnitName | ( | const NXString & | productionUnitName | ) |
Sets the production unit name
Created in NX10.0.0.
License requirements : ld_line_designer ("FULL LINE DESIGNER")
productionUnitName | productionunitname |
void NXOpen::LineDesigner::ProductionUnitCreatorBuilder::SetProductionUnitName | ( | const char * | productionUnitName | ) |
Sets the production unit name
Created in NX10.0.0.
License requirements : ld_line_designer ("FULL LINE DESIGNER")
productionUnitName | productionunitname |
void NXOpen::LineDesigner::ProductionUnitCreatorBuilder::SetProductionUnitParent | ( | NXOpen::Assemblies::Partition * | parent | ) |
The production unit parent is set
Created in NX10.0.0.
License requirements : ld_line_designer ("FULL LINE DESIGNER")
parent | parent |
void NXOpen::LineDesigner::ProductionUnitCreatorBuilder::SetProductionUnitTypeString | ( | const NXString & | productionUnitType | ) |
Sets the type of a production unit
Created in NX10.0.0.
License requirements : ld_line_designer ("FULL LINE DESIGNER")
productionUnitType | productionunittype |
void NXOpen::LineDesigner::ProductionUnitCreatorBuilder::SetProductionUnitTypeString | ( | const char * | productionUnitType | ) |
Sets the type of a production unit
Created in NX10.0.0.
License requirements : ld_line_designer ("FULL LINE DESIGNER")
productionUnitType | productionunittype |