NXOpen .NET Reference  12.0.0
NXOpen.Routing.HealPath Member List

This is the complete list of members for NXOpen.Routing.HealPath, including all inherited members.

FreeResource()NXOpen.Routing.HealPathprotected
GetAllData(out NXOpen.Point3d startPoint, out NXOpen.Point3d endPoint, out NXOpen.Vector3d startVector, out NXOpen.Vector3d endVector, out double startParms, out double endParms, out double startExtension, out double endExtension, out bool reverseStart, out bool reverseEnd, out NXOpen.Routing.HealMethod healMethod, out NXOpen.Routing.SplineOptions splineOptions)NXOpen.Routing.HealPath
GetEndExtension()NXOpen.Routing.HealPath
GetEndParms()NXOpen.Routing.HealPath
GetEndPoint()NXOpen.Routing.HealPath
GetEndVector()NXOpen.Routing.HealPath
GetHealMethod()NXOpen.Routing.HealPath
GetSplineOptions()NXOpen.Routing.HealPath
GetStartExtension()NXOpen.Routing.HealPath
GetStartParms()NXOpen.Routing.HealPath
GetStartPoint()NXOpen.Routing.HealPath
GetStartVector()NXOpen.Routing.HealPath
ReverseEndNXOpen.Routing.HealPath
ReverseStartNXOpen.Routing.HealPath
SetAllData(NXOpen.Point3d startPoint, NXOpen.Point3d endPoint, NXOpen.Vector3d startVector, NXOpen.Vector3d endVector, double startParm, double endParm, double startExtension, double endExtension, bool reverseStart, bool reverseEnd, NXOpen.Routing.HealMethod healMethod, NXOpen.Routing.SplineOptions splineOptions)NXOpen.Routing.HealPath
SetEndExtension(double endExtension)NXOpen.Routing.HealPath
SetEndParms(double endParms)NXOpen.Routing.HealPath
SetEndPoint(NXOpen.Point3d endPoint)NXOpen.Routing.HealPath
SetEndVector(NXOpen.Vector3d endVector)NXOpen.Routing.HealPath
SetHealMethod(NXOpen.Routing.HealMethod healMethod)NXOpen.Routing.HealPath
SetReverseEnd(bool reverse)NXOpen.Routing.HealPath
SetReverseStart(bool reverse)NXOpen.Routing.HealPath
SetSplineOptions(NXOpen.Routing.SplineOptions splineOptions)NXOpen.Routing.HealPath
SetStartExtension(double startExtension)NXOpen.Routing.HealPath
SetStartParms(double startParms)NXOpen.Routing.HealPath
SetStartPoint(NXOpen.Point3d startPoint)NXOpen.Routing.HealPath
SetStartVector(NXOpen.Vector3d startVector)NXOpen.Routing.HealPath
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