NXOpen .NET Reference  12.0.0
Public Member Functions | Properties | List of all members
NXOpen.Motion.MarkerToNodeData Class Reference

Represents the marker to node data which is a list item in NXOpen.Motion.FlexBodyBuilder More...

Inheritance diagram for NXOpen.Motion.MarkerToNodeData:
NXOpen.GeometricUtilities.IComponentBuilder

Public Member Functions

unsafe double[] GetNodeLocation ()
 Gets the node location More...
 
unsafe void SetNodeLocation (double[] nodeLocation)
 Sets the node locations More...
 
unsafe bool GetUseClosestNode ()
 Gets the flag UseClosestNode. More...
 
unsafe void SetUseClosestNode (bool useClosestNode)
 Sets the flag UseClosestNode. More...
 
unsafe bool Validate ()
 Validate whether the inputs to the component are sufficient for commit to be called. More...
 

Properties

unsafe NXOpen.NXObject Marker [get, set]
 Returns or sets the marker or joint object More...
 
unsafe int MarkerPosition [get, set]
 Returns or sets the i or j marker identity More...
 
unsafe bool Move [get, set]
 Returns or sets whether to move the marker to node More...
 
unsafe int NodeId [get, set]
 Returns or sets the node id More...
 

Detailed Description

Represents the marker to node data which is a list item in NXOpen.Motion.FlexBodyBuilder

Created in NX7.5.0

Member Function Documentation

unsafe double [] NXOpen.Motion.MarkerToNodeData.GetNodeLocation ( )

Gets the node location

Created in NX7.5.0

License requirements: mechanisms ("MECHANISMS")

Returns
unsafe bool NXOpen.Motion.MarkerToNodeData.GetUseClosestNode ( )

Gets the flag UseClosestNode.

Created in NX12.0.0

License requirements: mechanisms ("MECHANISMS")

Returns
unsafe void NXOpen.Motion.MarkerToNodeData.SetNodeLocation ( double[]  nodeLocation)

Sets the node locations

Created in NX7.5.0

License requirements: mechanisms ("MECHANISMS")

Parameters
nodeLocation
unsafe void NXOpen.Motion.MarkerToNodeData.SetUseClosestNode ( bool  useClosestNode)

Sets the flag UseClosestNode.

Only suppported with the SplineBeam

Created in NX12.0.0

License requirements: mechanisms ("MECHANISMS")

Parameters
useClosestNode
unsafe bool NXOpen.Motion.MarkerToNodeData.Validate ( )

Validate whether the inputs to the component are sufficient for commit to be called.

If the component is not in a state to commit then an exception is thrown. For example, if the component requires you to set some property, this method will throw an exception if you haven't set it. This method throws a not-yet-implemented NXException for some components.

Created in NX3.0.1

License requirements: None.

Returns
Was self validation successful

Implements NXOpen.GeometricUtilities.IComponentBuilder.

Property Documentation

unsafe NXOpen.NXObject NXOpen.Motion.MarkerToNodeData.Marker
getset

Returns or sets the marker or joint object

Created in NX7.5.0

License requirements to get this property: mechanisms ("MECHANISMS")

License requirements to set this property: mechanisms ("MECHANISMS")

unsafe int NXOpen.Motion.MarkerToNodeData.MarkerPosition
getset

Returns or sets the i or j marker identity

Created in NX7.5.0

License requirements to get this property: mechanisms ("MECHANISMS")

License requirements to set this property: mechanisms ("MECHANISMS")

unsafe bool NXOpen.Motion.MarkerToNodeData.Move
getset

Returns or sets whether to move the marker to node

Created in NX7.5.0

License requirements to get this property: mechanisms ("MECHANISMS")

License requirements to set this property: mechanisms ("MECHANISMS")

unsafe int NXOpen.Motion.MarkerToNodeData.NodeId
getset

Returns or sets the node id

Created in NX7.5.0

License requirements to get this property: mechanisms ("MECHANISMS")

License requirements to set this property: mechanisms ("MECHANISMS")


The documentation for this class was generated from the following file:
Copyright 2017 Siemens Product Lifecycle Management Software Inc. All Rights Reserved.