Scale
Syntax
<Path>.Scale:real/real[3] |
The attribute Scale sets the scaling of the graphic designated by <Path>.
Note:
When you assign the attribute, Plant Simulation deactivates graphic inheritance.
Note:
You cannot assign the attribute when the graphic is located in an automatically generated graphic group.
Data Type of the Value You Can Assign
You can specify:
A value of data type real which sets a uniform scaling.
An array of data type real with three values that sets the scaling factors along the X-axis, the Y-axis, and the Z-axis.
Example
obj._3D.getGraphic("default", [1,7]).Scale := 1 |
var w : real[3] := obj._3D.getGraphic("deco", [1,7]).Scale |
Related Topic
Edit 3D Properties > Tab Transformation > Settings for the Scale
Related Topics
Detailed Access To GraphicsaddGraphicTransformation
deleteGraphic
graphic
groupGraphics
Index
InternalGraphicType
makeAnimatableObject
MaterialActive
MaterialAmbientColor
MaterialDiffuseColor
MaterialEmissiveColor
MaterialShininess
MaterialSpecularColor
MaterialTransparency
Name
NumGraphics
ObstacleForWorker
optimizeByPruningTinyGraphics
optimizeByStructureFlattening
optimizeByVisibilityFilter
Position
Rotation
TransformationMatrix
ungroupGraphic