Detailed Access To Graphics
Plant Simulation provides a number of methods for accessing the object graphics in 3D:
addGraphicTransformation, deleteGraphic, graphic, groupGraphics, InternalGraphicType, _3D.makeAnimatableObject, MaterialActive, MaterialAmbientColor, MaterialDiffuseColor, MaterialEmissiveColor, MaterialShininess, MaterialSpecularColor, MaterialTransparency, Name, NumGraphics, ObstacleForWorker, optimizeByPruningTinyGraphics, optimizeByStructureFlattening, optimizeByVisibilityFilter, Position, Rotation, Scale, TransformationMatrix, and ungroupGraphic.
Related Topics
addGraphicTransformationdeleteGraphic
graphic
groupGraphics
Index
InternalGraphicType
makeAnimatableObject
MaterialActive
MaterialAmbientColor
MaterialDiffuseColor
MaterialEmissiveColor
MaterialShininess
MaterialSpecularColor
MaterialTransparency
Name
NumGraphics
ObstacleForWorker
optimizeByPruningTinyGraphics
optimizeByStructureFlattening
optimizeByVisibilityFilter
Position
Rotation
Scale
TransformationMatrix
ungroupGraphic