_3D.Scale
Syntax
<Path>._3D.Scale:real/real[3] |
The attribute _3D.Scale sets the current scale of the object designated by <Path>. This does not apply to Connectors.
Data Type of the Value You Can Assign
You can assign a value of data type real to achieve uniform scaling.
You can also assign an array with three values of data type real to use different scaling factors for the three axes.
Example
MyStation._3D.Scale := 1 -- uniform scaling |
Related Topics