NXOpen C++ Reference Guide
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Represents UV mesh topology object selection. More...
Public Member Functions | |
void | ClearAndAdd (const std::vector< NXOpen::NXObject * > &objects, NXOpen::View *view, const NXOpen::Point3d &point) |
Clears the currently present objects and adds new objects. More... | |
NXOpen::SelectDisplayableObjectList * | SelectionList () |
Returns the object list. More... | |
void | SetCursorLocation (const NXOpen::Point3d &point) |
Sets the cursor location in absolute coordinates. More... | |
void | SetViewDirection (const NXOpen::Vector3d &direction) |
Sets the view direction. More... | |
virtual bool | Validate () |
Validate whether the inputs to the component are sufficient for commit to be called. More... | |
Public Member Functions inherited from NXOpen::TaggedObject | |
tag_t | Tag () const |
Returns the tag of this object. More... | |
Represents UV mesh topology object selection.
Created in NX1847.0.0.
void NXOpen::GeometricUtilities::UVMapping::SelectUVMeshObjectData::ClearAndAdd | ( | const std::vector< NXOpen::NXObject * > & | objects, |
NXOpen::View * | view, | ||
const NXOpen::Point3d & | point | ||
) |
Clears the currently present objects and adds new objects.
Created in NX1847.0.0.
License requirements : None
objects | Objects to process. |
view | Selected object view when selecting a single object. |
point | Selected object point when selecting a single object. |
NXOpen::SelectDisplayableObjectList* NXOpen::GeometricUtilities::UVMapping::SelectUVMeshObjectData::SelectionList | ( | ) |
Returns the object list.
Created in NX1847.0.0.
License requirements : None
void NXOpen::GeometricUtilities::UVMapping::SelectUVMeshObjectData::SetCursorLocation | ( | const NXOpen::Point3d & | point | ) |
Sets the cursor location in absolute coordinates.
Created in NX1847.0.0.
License requirements : None
point | point |
void NXOpen::GeometricUtilities::UVMapping::SelectUVMeshObjectData::SetViewDirection | ( | const NXOpen::Vector3d & | direction | ) |
Sets the view direction.
Created in NX1847.0.0.
License requirements : None
direction | direction |
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virtual |
Validate whether the inputs to the component are sufficient for commit to be called.
If the component is not in a state to commit then an exception is thrown. For example, if the component requires you to set some property, this method will throw an exception if you haven't set it. This method throws a not-yet-implemented NXException for some components.
Implements NXOpen::GeometricUtilities::IComponentBuilder.