NX Open C++ Reference Guide
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Represents a builder class that performs add submechanism in current context. More...
Public Types | |
enum | Layer { LayerOriginal, LayerWork, LayerSpecified } |
Represents initial location type that can be present during add component. More... | |
Public Member Functions | |
virtual NXOpen::ErrorList * | AutoAssignAttributes (const std::vector< NXOpen::NXObject * > &objects) |
Auto assigns the attributes for a given array of objects and returns an array of objects that failed to auto assign. More... | |
virtual NXOpen::ErrorList * | AutoAssignAttributesWithNamingPattern (const std::vector< NXOpen::NXObject * > &objects, const std::vector< NXOpen::NXObject * > &properties) |
Auto assigns the attributes for a given object and returns an array of objects that failed to auto assign. More... | |
virtual NXOpen::NXObject * | CreateAttributeTitleToNamingPatternMap (std::vector< NXString > &attributeTitles, std::vector< NXString > &titlePatterns) |
Creates a map object of attribute titles to their corresponding naming pattern. More... | |
NXOpen::Motion::AddSubmechanismBuilder::Layer | LayerOption () |
Returns the layers to which geometry are added Created in NX12.0.0. More... | |
NXOpen::NXObject * | SelectedPart () |
Returns the Motion Simulation part to add as sumbechanism Created in NX12.0.0. More... | |
void | SetLayerOption (NXOpen::Motion::AddSubmechanismBuilder::Layer layerOption) |
Sets the layers to which geometry are added Created in NX12.0.0. More... | |
void | SetSelectedPart (NXOpen::NXObject *part) |
Sets the Motion Simulation part to add as sumbechanism Created in NX12.0.0. More... | |
void | SetUserLayer (int layer) |
Sets the user defined layer (should be a value in the range 1-256) Created in NX12.0.0. More... | |
int | UserLayer () |
Returns the user defined layer (should be a value in the range 1-256) Created in NX12.0.0. More... | |
Public Member Functions inherited from NXOpen::Builder | |
NXOpen::NXObject * | Commit () |
Commits any edits that have been applied to the builder. More... | |
void | Destroy () |
Deletes the builder, and cleans up any objects created by the builder. More... | |
std::vector< NXOpen::NXObject * > | GetCommittedObjects () |
For builders that create more than one object, this method returns the objects that are created by commit. More... | |
NXOpen::NXObject * | GetObject () |
Returns the object currently being edited by this builder. More... | |
void | ShowResults () |
Updates the model to reflect the result of an edit to the model for all builders that support showing results. More... | |
virtual bool | Validate () |
Validate whether the inputs to the component are sufficient for commit to be called. More... | |
Public Member Functions inherited from NXOpen::TaggedObject | |
tag_t | Tag () const |
Returns the tag of this object. More... | |
Represents a builder class that performs add submechanism in current context.
To create a new instance of this class, use NXOpen::Motion::MotionSimulation::CreateAddSubmechanismBuilder
Default values.
Property | Value |
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LayerOption |
Original |
UserLayer |
1 |
Created in NX12.0.0.
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virtual |
Auto assigns the attributes for a given array of objects and returns an array of objects that failed to auto assign.
objects | objects |
Implements NXOpen::IAttributeSourceObjectBuilder.
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virtual |
Auto assigns the attributes for a given object and returns an array of objects that failed to auto assign.
properties needs to be created using CreateAttributeTitleToNamingPatternMap
objects | objects |
properties | properties |
Implements NXOpen::IAttributeSourceObjectBuilder.
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virtual |
Creates a map object of attribute titles to their corresponding naming pattern.
attributeTitles | attributetitles |
titlePatterns | titlepatterns |
Implements NXOpen::IAttributeSourceObjectBuilder.
NXOpen::Motion::AddSubmechanismBuilder::Layer NXOpen::Motion::AddSubmechanismBuilder::LayerOption | ( | ) |
Returns the layers to which geometry are added
Created in NX12.0.0.
License requirements : None
NXOpen::NXObject* NXOpen::Motion::AddSubmechanismBuilder::SelectedPart | ( | ) |
Returns the Motion Simulation part to add as sumbechanism
Created in NX12.0.0.
License requirements : None
void NXOpen::Motion::AddSubmechanismBuilder::SetLayerOption | ( | NXOpen::Motion::AddSubmechanismBuilder::Layer | layerOption | ) |
Sets the layers to which geometry are added
Created in NX12.0.0.
License requirements : mechanisms ("MECHANISMS")
layerOption | layeroption |
void NXOpen::Motion::AddSubmechanismBuilder::SetSelectedPart | ( | NXOpen::NXObject * | part | ) |
Sets the Motion Simulation part to add as sumbechanism
Created in NX12.0.0.
License requirements : mechanisms ("MECHANISMS")
part | part |
void NXOpen::Motion::AddSubmechanismBuilder::SetUserLayer | ( | int | layer | ) |
Sets the user defined layer (should be a value in the range 1-256)
Created in NX12.0.0.
License requirements : mechanisms ("MECHANISMS")
layer | layer |
int NXOpen::Motion::AddSubmechanismBuilder::UserLayer | ( | ) |
Returns the user defined layer (should be a value in the range 1-256)
Created in NX12.0.0.
License requirements : None