NX Open C++ Reference Guide
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Represents a AnimationDesigner::ConstraintConversionBuilder builder
To create a new instance of this class, use NXOpen::AnimationDesigner::AnimationDesignerManager::CreateConstraintConversionBuilder
Created in NX12.0.0.
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Public Member Functions | |
void | EnableObjectsConversion (const std::vector< NXOpen::NXObject * > &physics, bool enable) |
Enables the conversion of objects. More... | |
void | GetTentativePhysics (std::vector< NXOpen::NXObject * > &physics) |
Returns the tentatively converting physics objects. More... | |
void | TentativelyConvert () |
Tentatively convert assembly constraints. More... | |
Public Member Functions inherited from NXOpen::Builder | |
NXOpen::NXObject * | Commit () |
Commits any edits that have been applied to the builder. More... | |
void | Destroy () |
Deletes the builder, and cleans up any objects created by the builder. More... | |
std::vector< NXOpen::NXObject * > | GetCommittedObjects () |
For builders that create more than one object, this method returns the objects that are created by commit. More... | |
NXOpen::NXObject * | GetObject () |
Returns the object currently being edited by this builder. More... | |
void | ShowResults () |
Updates the model to reflect the result of an edit to the model for all builders that support showing results. More... | |
virtual bool | Validate () |
Validate whether the inputs to the component are sufficient for commit to be called. More... | |
Public Member Functions inherited from NXOpen::TaggedObject | |
tag_t | Tag () const |
Returns the tag of this object. More... | |
Represents a AnimationDesigner::ConstraintConversionBuilder builder
To create a new instance of this class, use NXOpen::AnimationDesigner::AnimationDesignerManager::CreateConstraintConversionBuilder
Created in NX12.0.0.
void NXOpen::AnimationDesigner::ConstraintConversionBuilder::EnableObjectsConversion | ( | const std::vector< NXOpen::NXObject * > & | physics, |
bool | enable | ||
) |
Enables the conversion of objects.
If it is impossible, the objects will keep unable status.
Created in NX12.0.0.
License requirements : nx_animationdesigner (" NX Animation Designer")
physics | physics |
enable | enable |
void NXOpen::AnimationDesigner::ConstraintConversionBuilder::GetTentativePhysics | ( | std::vector< NXOpen::NXObject * > & | physics | ) |
Returns the tentatively converting physics objects.
Created in NX12.0.0.
License requirements : nx_animationdesigner (" NX Animation Designer")
physics | physics |
void NXOpen::AnimationDesigner::ConstraintConversionBuilder::TentativelyConvert | ( | ) |
Tentatively convert assembly constraints.
Created in NX12.0.0.
License requirements : nx_animationdesigner (" NX Animation Designer")