NX Open C++ Reference Guide
Public Member Functions | List of all members
NXOpen::AnimationDesigner::ConstraintConversionBuilder Class Reference

Represents a AnimationDesigner::ConstraintConversionBuilder builder
To create a new instance of this class, use NXOpen::AnimationDesigner::AnimationDesignerManager::CreateConstraintConversionBuilder

Created in NX12.0.0. More...

Inheritance diagram for NXOpen::AnimationDesigner::ConstraintConversionBuilder:
NXOpen::Builder NXOpen::TaggedObject NXOpen::GeometricUtilities::IComponentBuilder

Public Member Functions

void EnableObjectsConversion (const std::vector< NXOpen::NXObject * > &physics, bool enable)
 Enables the conversion of objects. More...
 
void GetTentativePhysics (std::vector< NXOpen::NXObject * > &physics)
 Returns the tentatively converting physics objects. More...
 
void TentativelyConvert ()
 Tentatively convert assembly constraints. More...
 
- Public Member Functions inherited from NXOpen::Builder
NXOpen::NXObjectCommit ()
 Commits any edits that have been applied to the builder. More...
 
void Destroy ()
 Deletes the builder, and cleans up any objects created by the builder. More...
 
std::vector< NXOpen::NXObject * > GetCommittedObjects ()
 For builders that create more than one object, this method returns the objects that are created by commit. More...
 
NXOpen::NXObjectGetObject ()
 Returns the object currently being edited by this builder. More...
 
void ShowResults ()
 Updates the model to reflect the result of an edit to the model for all builders that support showing results. More...
 
virtual bool Validate ()
 Validate whether the inputs to the component are sufficient for commit to be called. More...
 
- Public Member Functions inherited from NXOpen::TaggedObject
tag_t Tag () const
 Returns the tag of this object. More...
 

Detailed Description

Represents a AnimationDesigner::ConstraintConversionBuilder builder
To create a new instance of this class, use NXOpen::AnimationDesigner::AnimationDesignerManager::CreateConstraintConversionBuilder

Created in NX12.0.0.


Member Function Documentation

void NXOpen::AnimationDesigner::ConstraintConversionBuilder::EnableObjectsConversion ( const std::vector< NXOpen::NXObject * > &  physics,
bool  enable 
)

Enables the conversion of objects.

If it is impossible, the objects will keep unable status.


Created in NX12.0.0.

License requirements : nx_animationdesigner (" NX Animation Designer")

Parameters
physicsphysics
enableenable
void NXOpen::AnimationDesigner::ConstraintConversionBuilder::GetTentativePhysics ( std::vector< NXOpen::NXObject * > &  physics)

Returns the tentatively converting physics objects.


Created in NX12.0.0.

License requirements : nx_animationdesigner (" NX Animation Designer")

Parameters
physicsphysics
void NXOpen::AnimationDesigner::ConstraintConversionBuilder::TentativelyConvert ( )

Tentatively convert assembly constraints.


Created in NX12.0.0.

License requirements : nx_animationdesigner (" NX Animation Designer")


The documentation for this class was generated from the following file:
Copyright 2017 Siemens Product Lifecycle Management Software Inc. All Rights Reserved.