NX Open C++ Reference Guide
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Represents a Manage2dSymbolsBuilder class Builder
To create a new instance of this class, use NXOpen::AME::AMEManager::CreateManage2dSymbolsBuilder
Default values.
More...
Public Member Functions | |
void | AddAssignedSymbol (const NXString &symbolNameString) |
Adds the given 2d symbol to the assigned symbols list Created in NX11.0.0. More... | |
void | AddAssignedSymbol (const char *symbolNameString) |
Adds the given 2d symbol to the assigned symbols list Created in NX11.0.0. More... | |
std::vector< NXString > | GetAssignedSymbols (NXOpen::TaggedObject *objTag) |
Get assigned symbols. More... | |
NXString | GetDefaultSymbol (NXOpen::TaggedObject *inputObject) |
Gets the default 2d symbol assigned to the input object. More... | |
void | RemoveAssignedSymbol (const NXString &symbolNameString) |
Removes the given 2d symbol from the assigned symbols list Created in NX11.0.0. More... | |
void | RemoveAssignedSymbol (const char *symbolNameString) |
Removes the given 2d symbol from the assigned symbols list Created in NX11.0.0. More... | |
void | ResetDefaultSymbol () |
Reset the default 2d symbol from the associated NXOpen::AME::ProductDefinition Created in NX11.0.0. More... | |
NXOpen::AME::SelectAMEBaseNodeList * | SelectedObjects () |
Returns the Target node selection Created in NX11.0.0. More... | |
void | SetDefaultSymbol (const NXString &symbolNameString) |
Sets the given 2d symbol as default on the input object Created in NX11.0.0. More... | |
void | SetDefaultSymbol (const char *symbolNameString) |
Sets the given 2d symbol as default on the input object Created in NX11.0.0. More... | |
void | SetSymbolRepresentationType (NXOpen::AME::Manage2dSymbolsBuilder::SymbolRepresentationTypes symbolRepresentationType) |
Sets the representation type which could be of NXOpen::AME::Manage2dSymbolsBuilder::SymbolRepresentationTypes Created in NX11.0.0. More... | |
NXOpen::AME::Manage2dSymbolsBuilder::SymbolRepresentationTypes | SymbolRepresentationType () |
Returns the representation type which could be of NXOpen::AME::Manage2dSymbolsBuilder::SymbolRepresentationTypes Created in NX11.0.0. More... | |
Represents a Manage2dSymbolsBuilder class Builder
To create a new instance of this class, use NXOpen::AME::AMEManager::CreateManage2dSymbolsBuilder
Default values.
Property | Value |
---|---|
SymbolRepresentationType |
MultiLineSchematic |
Created in NX11.0.0.
Representation type of symbol.
void NXOpen::AME::Manage2dSymbolsBuilder::AddAssignedSymbol | ( | const NXString & | symbolNameString | ) |
Adds the given 2d symbol to the assigned symbols list
Created in NX11.0.0.
License requirements : ad_automation_design ("FULL AUTOMATION DESIGNER")
symbolNameString | symbolnamestring |
void NXOpen::AME::Manage2dSymbolsBuilder::AddAssignedSymbol | ( | const char * | symbolNameString | ) |
Adds the given 2d symbol to the assigned symbols list
Created in NX11.0.0.
License requirements : ad_automation_design ("FULL AUTOMATION DESIGNER")
symbolNameString | symbolnamestring |
std::vector<NXString> NXOpen::AME::Manage2dSymbolsBuilder::GetAssignedSymbols | ( | NXOpen::TaggedObject * | objTag | ) |
Get assigned symbols.
objTag | objtag |
NXString NXOpen::AME::Manage2dSymbolsBuilder::GetDefaultSymbol | ( | NXOpen::TaggedObject * | inputObject | ) |
Gets the default 2d symbol assigned to the input object.
inputObject | inputobject |
void NXOpen::AME::Manage2dSymbolsBuilder::RemoveAssignedSymbol | ( | const NXString & | symbolNameString | ) |
Removes the given 2d symbol from the assigned symbols list
Created in NX11.0.0.
License requirements : ad_automation_design ("FULL AUTOMATION DESIGNER")
symbolNameString | symbolnamestring |
void NXOpen::AME::Manage2dSymbolsBuilder::RemoveAssignedSymbol | ( | const char * | symbolNameString | ) |
Removes the given 2d symbol from the assigned symbols list
Created in NX11.0.0.
License requirements : ad_automation_design ("FULL AUTOMATION DESIGNER")
symbolNameString | symbolnamestring |
void NXOpen::AME::Manage2dSymbolsBuilder::ResetDefaultSymbol | ( | ) |
Reset the default 2d symbol from the associated NXOpen::AME::ProductDefinition
Created in NX11.0.0.
License requirements : ad_automation_design ("FULL AUTOMATION DESIGNER")
NXOpen::AME::SelectAMEBaseNodeList* NXOpen::AME::Manage2dSymbolsBuilder::SelectedObjects | ( | ) |
Returns the Target node selection
Created in NX11.0.0.
License requirements : ad_automation_design ("FULL AUTOMATION DESIGNER")
void NXOpen::AME::Manage2dSymbolsBuilder::SetDefaultSymbol | ( | const NXString & | symbolNameString | ) |
Sets the given 2d symbol as default on the input object
Created in NX11.0.0.
License requirements : ad_automation_design ("FULL AUTOMATION DESIGNER")
symbolNameString | symbolnamestring |
void NXOpen::AME::Manage2dSymbolsBuilder::SetDefaultSymbol | ( | const char * | symbolNameString | ) |
Sets the given 2d symbol as default on the input object
Created in NX11.0.0.
License requirements : ad_automation_design ("FULL AUTOMATION DESIGNER")
symbolNameString | symbolnamestring |
void NXOpen::AME::Manage2dSymbolsBuilder::SetSymbolRepresentationType | ( | NXOpen::AME::Manage2dSymbolsBuilder::SymbolRepresentationTypes | symbolRepresentationType | ) |
Sets the representation type which could be of NXOpen::AME::Manage2dSymbolsBuilder::SymbolRepresentationTypes
Created in NX11.0.0.
License requirements : ad_automation_design ("FULL AUTOMATION DESIGNER")
symbolRepresentationType | symbolrepresentationtype |
NXOpen::AME::Manage2dSymbolsBuilder::SymbolRepresentationTypes NXOpen::AME::Manage2dSymbolsBuilder::SymbolRepresentationType | ( | ) |
Returns the representation type which could be of NXOpen::AME::Manage2dSymbolsBuilder::SymbolRepresentationTypes
Created in NX11.0.0.
License requirements : ad_automation_design ("FULL AUTOMATION DESIGNER")