LoadBayType
Syntax
<MU-Path>.LoadBaytype:string |
The attribute LoadBayType sets the type of loading space of the Transporter.
Store provides a loading space consisting of loading places along the x-axis and the y-axis onto which the Transporter places the parts it loads.
Track provides a passive length-oriented loading space onto which the Transporter loads and unloads parts. This is especially handy for modeling a cross-sliding car and other types of materials handling equipment
Note:The animation on the length-oriented loading space requires an animation line. As Plant Simulation does not create the animation line automatically, you have to create it in the icon of the object. For vector graphics we defined the animation line, you cannot change it. The Length of the loading space is independent of the MU length of the Transporter proper.
You can also define Sensors. Note that the animation on the length-oriented loading space requires an animation line. As Plant Simulation does not create the animation line automatically, you have to create it in the icon of the object. The length of the length-oriented loading space is independent of the length of the Transporter itself.
In addition, you can select the Direction of the animation line. The orientation of the MU depends on the orientation of the animation line in 2D and in 3D.
Line provides an active length-oriented loading space similar to a conveyor which transports the loaded parts forwards or backwards.
You can also define Sensors. Note that the animation on the length-oriented loading space requires an animation line. As Plant Simulation does not create the animation line automatically, you have to create it in the icon of the object. The length of the length-oriented loading space is independent of the length of the Transporter itself. The orientation of the MU depends on the orientation of the animation line in 2D and in 3D.
Data Type of the Value You Can Assign
You can assign a value of data type string.
Example
.MUs.Transporter:1.LoadBaytype := "Track" |
Related Topic
Related Topics
Attributes of the TransporterAcceleration (Transporter)
AccelerationEnabled (Transporter)
Accumulating (Transporter)
AutomaticRouting (Transporter)
Backwards (Transporter)
BatBasicCons
BatCapacity
BatCharge
BatCharging
BatChargeCtrl
BatChargeCurrent
BatDriveCons
BatReserve
BatteryUsed
BwEntranceCtrl (Transporter)
BwEntranceCtrlFront (Transporter)
BwEntranceCtrlRear (Transporter)
BwExitCtrl (Transporter)
BwExitCtrlFront (Transporter)
BwExitCtrlRear (Transporter)
Capacity (Transporter)
CollisionCtrl (Transporter)
CurrentSpeed (Transporter)
Deceleration (Transporter)
DefaultCurveRadius
DestCtrl
Destination (Transporter)
DestinationListRow
Distance
DistanceCtrl
DriveCtrl
DrivingHome
EntranceCtrl (Transporter)
EntranceCtrlFront (Transporter)
EntranceCtrlRear (Transporter)
ExitCtrl (Transporter)
ExitCtrlFront (Transporter)
ExitCtrlRear (Transporter)
Failed (Transporter)
HasOrder
InitCtrl (Transporter)
IsIdle
IsTractor
LoadBayAcceleration
LoadBayAccelerationEnabled
LoadBayBackwards
LoadBayCurrentSpeed
LoadBayLength (Transporter)
LoadBayDeceleration
LoadBaySpeed (Transporter)
LoadBaySpeedCtrl
Pause (Transporter)
RotationSpeed
RouteWeightingAttr (Transporter)
RoutingCtrl
ShiftCalendarObject (Transporter)
Speed (Transporter)
SpeedCtrl (Transporter)
StartDelayDuration
TargetDistance
TargetPosition
XDim (Transporter)
YDim (Transporter)
ZDim (Transporter)