Class Library

The Class Library shows the built-in objects in a hierarchical view grouped in folders and sub-folders.

Basis designates the Class Library itself, compare the function basis.

By default the Class Library contains a folder for Material Flow Objects, for Resource Objects, for Information Flow Objects, for Mobile Objects, for Display and User Interface Objects, for Models, and for Tools.

Create and store the objects, which you yourself develop, in the folder User Objects.

Note:

We recommend to not change the standard settings of the built-in objects if possible. If you customize them and then merge models later on or if you update the class library later on, your customized settings are going to be discarded and replaced by the standard settings. You then have to make your customizations again.

If you need objects with your own settings, we recommend to duplicate the respective object in the Class Library and then work with this class.

The Class Library window also shows the objects of application object libraries which you purchased. When you modeled your own objects, either in Frames or by modifying any of the built-in objects, the Class Library also shows these objects. We call these objects application objects. You find examples of application objects in the folder Tools: The ExperimentManager, the TransferStation, the SankeyDiagram, etc.

You can show or hide the Class Library by clicking Class Library on the Window ribbon tab.

Instead of closing and reopening the Class Library, you can also hide it: Click to auto hide the window. When you then click in another window, Plant Simulation hides the window until you move the mouse over the name of the window again. To deactivate auto hide, click .

Plant Simulation initially opens the frame Frame for creating your simulation model, and any other Frames you add later on, in the Modelsfolder. The folders in the tree window share a number of properties with the main objects. Among others you can apply a number of control methods, for example the Rename control.

When you add an add-in program by clicking Manage Class Library on the Home ribbon tab, the Class Library also shows its objects—either loose or in a folder of its own—on the topmost level of the structure below Basis. Note that Basis designates the Class Library itself, compare the anonymous identifier basis.

When you add your own objects to the Class Library and want to make sure that Plant Simulation shows their icons in the structure with the same size as those of the built in objects:

  • Create a 16 by 16 pixel icon in the Icon Editor.

  • Name that icon ClassLibrary.

The Class Libraryalso shows the structure of the selected 3D graphic in the window Show 3D Graphic Structure.

Related Topics

Show the Contents of a Frame in the Class Library

hideBBL

Insert an Object from the Class Library

moveToFolder

Work with Folders, Frames and Objects in the Class Library

Material Flow Objects

Show the Contents of a Frame in the Class Library

Resource Objects

Arranging the Order of Folders in the Tree Window

Mobile Objects

Context Menu of the Selected Object in the Class Library

Information Flow Objects

Attributes and Methods of the Folder in the Class Library

Display and User Interface Objects