NXOpen .NET Reference Guide
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Represent hand shape data More...
Public Types | |
enum | HandOpt { Left, Right, Both } |
This enum represents the hand shape data type of human More... | |
Protected Member Functions | |
override void | FreeResource () |
Free resources associated with the instance. More... | |
Properties | |
unsafe string | HandshapeName [get] |
Returns the name of the hand shape in the list More... | |
unsafe double | HandshapeValue [get] |
Returns the value for applying the hand shape More... | |
unsafe NXOpen.HumanHandShapeData.HandOpt | HandType [get] |
Returns the hand type More... | |
Properties inherited from NXOpen.TransientObject | |
IntPtr | Handle [get] |
Handle of the internal object represented by this object. More... | |
Properties inherited from NXOpen.Utilities.NXRemotableObject | |
IMessageSink | NextSink [get] |
Gets the next message sink in the sink chain. More... | |
Additional Inherited Members | |
Public Member Functions inherited from NXOpen.TransientObject | |
void | Dispose () |
Frees the object from memory. More... | |
void | PrintTestData (String variableName) |
<exclude> More... | |
void | PrintTestData (String variableName, int lineNumber) |
<exclude> More... | |
new string | ToString () |
Returns a String that represents the current Object. More... | |
Represent hand shape data
Created in NX4.0.0
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inlineprotectedvirtual |
Free resources associated with the instance.
After this method is called, it is illegal to use the object. In .NET, this method is automatically called when the object is deleted by the garbage collector.
Created in NX4.0.0
License requirements: None.
Implements NXOpen.TransientObject.
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get |
Returns the name of the hand shape in the list
Created in NX4.0.0
License requirements: solid_modeling ("SOLIDS MODELING"), ug_human ("Human Modelling")
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get |
Returns the value for applying the hand shape
Created in NX4.0.0
License requirements: solid_modeling ("SOLIDS MODELING"), ug_human ("Human Modelling")
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get |
Returns the hand type
Created in NX4.0.0
License requirements: solid_modeling ("SOLIDS MODELING"), ug_human ("Human Modelling")