PlantInputBuilder Class

class NXOpen.Motion.PlantInputBuilder

Bases: NXOpen.Motion.MotionBuilder

Represents a NXOpen.Motion.PlantInput builder

To create a new instance of this class, use NXOpen.Motion.PlantInputCollection.CreatePlantInputBuilder()

New in version NX6.0.0.

Properties

Property Description
DisplayScale Returns or sets the icon display scale
GroupName Returns or sets the group name
GroupType Returns or sets the group type
Name Returns or sets the name
Tag Returns the Tag for this object.

Methods

Method Description
Commit Commits any edits that have been applied to the builder.
Destroy Deletes the builder, and cleans up any objects created by the builder.
GetCommittedObjects For builders that create more than one object, this method returns the objects that are created by commit.
GetObject Returns the object currently being edited by this builder.
ShowResults Updates the model to reflect the result of an edit to the model for all builders that support showing results.
Validate Validate whether the inputs to the component are sufficient for commit to be called.

Property Detail

Name

PlantInputBuilder.Name

Returns or sets the name

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Getter Method

Signature Name

Returns:
Return type:str

New in version NX6.0.0.

License requirements: nx_motion_cosim (“NX Motion CoSimulation”)

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Setter Method

Signature Name

Parameters:name (str) –

New in version NX6.0.0.

License requirements: nx_motion_cosim (“NX Motion CoSimulation”)

Method Detail

Validate

PlantInputBuilder.Validate

Validate whether the inputs to the component are sufficient for commit to be called.

If the component is not in a state to commit then an exception is thrown. For example, if the component requires you to set some property, this method will throw an exception if you haven’t set it. This method throws a not-yet-implemented NXException for some components.

Signature Validate()

Returns:Was self validation successful
Return type:bool

New in version NX3.0.1.

License requirements: None.