Accessing MU Animations
Plant Simulation provides a set of functions for MU Animations.
All objects, which can accept parts (MUs) or Workers, provide MU Animations:
All material flow objects except Connector and Interface
Pure animation objects, i.e. object which you can address with the method _3D.getObject
Frames
You can buffer the entirety or all animations of a type in a value of data type any, for example:
var a : any := .Materialflow.PickAndPlace._3D.MUAnimations |
Plant Simulation provides these attributes and methods for MU animations in the 3D window:
_3D.AnimationObject, _3D.MUAnimations.<AnimationPathName>.delete, _3D.MUAnimations.<AnimationPathName>.getPositionAt, _3D.MUAnimations.<AnimationPathName>.getTable, _3D.MUAnimations.<AnimationPathName>.IsCurve, _3D.MUAnimations.<AnimationPathName>.IsGenerated, _3D.MUAnimations.<AnimationPathName>.isLine, _3D.MUAnimations.<AnimationPathName>.IsPoint, _3D.MUAnimations.<AnimationPathName>.IsSpline, _3D.MUAnimations.<AnimationPathName>.Length _3D.MUAnimations.<AnimationPathName>.setTable, _3D.MUAnimations.createAnimationCurve, _3D.MUAnimations.createAnimationLine, _3D.MUAnimations.createAnimationPoint, _3D.MUAnimations.createAnimationSpline, _3D.MUAnimations.getAnimation, _3D.MUAnimations.getTable, _3D.MUSideToAttach, and _3D.resetAnimationTime.
In addition Plant Simulation provides a set of functions for the animation area of objects with a matrix loading space (ParallelStation, Store, Transporter and Container), for the PlaceBuffer and for the Worker:
_3D.MUAnimationAreaCenter, _3D.MUAnimationAreaEnabled, _3D.MUAnimationAreaMURotation, _3D.MUAnimationAreaOrientation, _3D.MUAnimationAreaSize, _3D.convertMUAnimationAreaToPaths, and _3D.createMUAnimationAreaFromPaths.
Related Topics
Related Topics
_3D.AnimationObject_3D.MUAnimations.<AnimationPathName>.delete
_3D.MUAnimations.<AnimationPathName>.getMUAnimationPosition
_3D.MUAnimations.<AnimationPathName>.getPositionAt
_3D.MUAnimations.<AnimationPathName>.getTable
_3D.MUAnimations.<AnimationPathName>.IsCurve
_3D.MUAnimations.<AnimationPathName>.IsGenerated
_3D.MUAnimations.<AnimationPathName>.IsLine
_3D.MUAnimations.<AnimationPathName>.IsPoint
_3D.MUAnimations.<AnimationPathName>.IsSpline
_3D.MUAnimations.<AnimationPathName>.Length
_3D.MUAnimations.<AnimationPathName>.setTable
_3D.MUAnimations.createAnimationCurve
_3D.MUAnimations.createAnimationLine
_3D.MUAnimations.createAnimationPoint
_3D.MUAnimations.createAnimationSpline
_3D.MUAnimations.getAnimation
_3D.MUAnimations.getTable
_3D.MUAnimations.setTable
_3D.MUSideToAttach
_3D.resetAnimationTime