createSphere
Syntax
createSphere(Radius:length) → any |
The method createSphere creates a sphere in the scene window.
Parameter
The parameter Radius of data type length sets its radius of the sphere.
Return Value
The return value has the data type any and specifies the created graphic, compare the method _3D.getGraphic.
Example
var Sphere := _3D.getGraphic("deco").createSphere(2) |
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