Solid Edge Framework Type Library
TransformGLProjectionToView Method
Specifies the x value of the OpenGL projection coordinate.
Specifies the y value of the OpenGL projection coordinate.
Specifies the z value of the OpenGL projection coordinate.
Returns the x value of the View coordinate.
Returns the y value of the View coordinate.
Returns the z value of the View coordinate.
Description
Converts OpenGL Projection coordinates to View coordinates.
Syntax
Visual Basic
Public Sub TransformGLProjectionToView( _
   ByVal GLX As Double, _
   ByVal GLY As Double, _
   ByVal GLlZ As Double, _
   ByRef ViewX As Double, _
   ByRef ViewY As Double, _
   ByRef ViewZ As Double _
) 
Parameters
GLX
Specifies the x value of the OpenGL projection coordinate.
GLY
Specifies the y value of the OpenGL projection coordinate.
GLlZ
Specifies the z value of the OpenGL projection coordinate.
ViewX
Returns the x value of the View coordinate.
ViewY
Returns the y value of the View coordinate.
ViewZ
Returns the z value of the View coordinate.
See Also

View Object  | View Members