NXOpen.UF.View.LightAttributes Structure¶
NXOpen.UF.View.LightAttributes is an alias for NXOpen.UF.ViewLightAttributes_Struct
-
class
NXOpen.UF.
ViewLightAttributes_Struct
¶ Bases:
object
Refer to UF_VIEW_light_attributes_s for documentation.
Fields
NXOpen.UF.ViewLightAttributes_Struct.Red |
Amount of red color to put in the light. |
NXOpen.UF.ViewLightAttributes_Struct.Green |
Amount of green color to put in the light. |
NXOpen.UF.ViewLightAttributes_Struct.Blue |
Amount of blue color to put in the light. |
NXOpen.UF.ViewLightAttributes_Struct.Intensity |
Intensity of light. |
NXOpen.UF.ViewLightAttributes_Struct.IntensityFactor |
Intensity factor of light. |
NXOpen.UF.ViewLightAttributes_Struct.FallOff |
Fall off setting of light. |
NXOpen.UF.ViewLightAttributes_Struct.ConeAngle |
Value of cone angle for spot light. |
NXOpen.UF.ViewLightAttributes_Struct.DeltaAngle |
Value of delta angle for spot light. |
NXOpen.UF.ViewLightAttributes_Struct.BeamFallOff |
Beam fall for spot light. |
NXOpen.UF.ViewLightAttributes_Struct.Scattering |
Spot light should use scattering or not. |
NXOpen.UF.ViewLightAttributes_Struct.GenerateShadows |
Light should generate shadows or not. |
NXOpen.UF.ViewLightAttributes_Struct.Detail |
Detail setting for light. |
NXOpen.UF.ViewLightAttributes_Struct.Edge |
Edge setting for light. |