NXOpen.UF.Sflegend.IndexColorAttr Structure¶
NXOpen.UF.Sflegend.IndexColorAttr is an alias for NXOpen.UF.SfLegendIndexColorAttr_Struct
Fields
NXOpen.UF.SfLegendIndexColorAttr_Struct.AttrMask |
This field is set to one or more of the following symbols OR’d together to indicate which of the remaining fields of the structure are set. |
NXOpen.UF.SfLegendIndexColorAttr_Struct.WidthPercent |
The percentage of the legend area which the color index fills. |
NXOpen.UF.SfLegendIndexColorAttr_Struct.SmoothSw |
Switch indicating whether or not the color index represents smooth continuous colors or discrete color bands as follows: = TRUE -> smooth color index (default) = FALSE -> discrete color index. |
NXOpen.UF.SfLegendIndexColorAttr_Struct.NumValues |
Number of colors in index. |
NXOpen.UF.SfLegendIndexColorAttr_Struct.Values |
Array[num_values] in size. |