NXOpen.UF.Disp.ShadeOptions Structure

NXOpen.UF.Disp.ShadeOptions is an alias for NXOpen.UF.DispShadeOptions_Struct

class NXOpen.UF.DispShadeOptions_Struct

Bases: object

Refer to UF_DISP_shade_options_s for documentation.

Fields

NXOpen.UF.DispShadeOptions_Struct.Format
NXOpen.UF.DispShadeOptions_Struct.Display Display option
NXOpen.UF.DispShadeOptions_Struct.Resolution Dots per inch of image, Draft -> 75 Low -> 180 Medium -> 300 High -> 400
NXOpen.UF.DispShadeOptions_Struct.PlotQuality Plot quality
NXOpen.UF.DispShadeOptions_Struct.GenerateShadows Generate shadows or not?
NXOpen.UF.DispShadeOptions_Struct.FacetQuality Quality of facets 0.01 -> 2.0
NXOpen.UF.DispShadeOptions_Struct.TransparentShadows Allow transparent shadows or not?
NXOpen.UF.DispShadeOptions_Struct.DisableRaytracing Disable ray tracing or not?
NXOpen.UF.DispShadeOptions_Struct.FixedCameraViewing Fixed camera viewing or not?
NXOpen.UF.DispShadeOptions_Struct.SuperSample Super sample1 -> 5
NXOpen.UF.DispShadeOptions_Struct.SubdivisionDepth Subdivision depth 0 -> 6
NXOpen.UF.DispShadeOptions_Struct.RaytraceMemory Memory in Mb for ray tracing, 4, 8, 16, 32, 64, 128
NXOpen.UF.DispShadeOptions_Struct.RadiosityQuality Radiosity quality 0 -> 15
NXOpen.UF.DispShadeOptions_Struct.DistributeExcessLight Distribute excess light or not?
NXOpen.UF.DispShadeOptions_Struct.UseMidpointSampling Use midpoint sampling or not?