SewFacetBodyBuilder Class

class NXOpen.Facet.SewFacetBodyBuilder

Bases: NXOpen.Builder

Represents a NXOpen.Facet.SewFacetBodyBuilder It sews two touching NX facet bodies.

User need to specify the range on one of input body. The range on the other body is calculated automatically by choosing the closest vertex. It retruns a new mergered NX facet body. The two input bodies can be kept, deleted or hidden.

To create a new instance of this class, use NXOpen.Facet.FacetedBodyCollection.CreateSewFacetBodyBuilder()

Default values.

Property Value
DeformDistance.Value 0.5 (millimeters part), 0.05 (inches part)
InputStatus Keep

New in version NX9.0.0.

Properties

Property Description
DeformBody Returns the deform body to be sewed
DeformDistance Returns the distance to control the deform area on the deform body
DistanceTolerance Returns or sets the distance tolerance used in the merge touching facet body feature
InputStatus Returns or sets the option to specify how to deal with the input two facet bodies: keep, delete or hide
Tag Returns the Tag for this object.
TargetBody Returns the target body to be sewed
Vertex1 Returns or sets the first vertex used to define the range
Vertex2 Returns or sets the second vertex used to define the range

Methods

Method Description
Commit Commits any edits that have been applied to the builder.
Destroy Deletes the builder, and cleans up any objects created by the builder.
FlipRange Flip the range between the first and second vertex
GetCommittedObjects For builders that create more than one object, this method returns the objects that are created by commit.
GetObject Returns the object currently being edited by this builder.
ShowResults Updates the model to reflect the result of an edit to the model for all builders that support showing results.
Validate Validate whether the inputs to the component are sufficient for commit to be called.

Enumerations

SewFacetBodyBuilderInput Enumeration Represents the option for keeping, deleting or hiding input two facet bodies after builder committing
SewFacetBodyBuilderVertexIndex Enumeration Index of the vertex

Property Detail

DeformBody

SewFacetBodyBuilder.DeformBody

Returns the deform body to be sewed

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Getter Method

Signature DeformBody

Returns:
Return type:NXOpen.Facet.SelectFacetedBody

New in version NX9.0.0.

License requirements: None.

DeformDistance

SewFacetBodyBuilder.DeformDistance

Returns the distance to control the deform area on the deform body

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Getter Method

Signature DeformDistance

Returns:
Return type:NXOpen.Expression

New in version NX9.0.0.

License requirements: None.

DistanceTolerance

SewFacetBodyBuilder.DistanceTolerance

Returns or sets the distance tolerance used in the merge touching facet body feature

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Getter Method

Signature DistanceTolerance

Returns:
Return type:float

New in version NX9.0.2.

License requirements: None.

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Setter Method

Signature DistanceTolerance

Parameters:distanceTolerance (float) –

New in version NX9.0.2.

License requirements: None.

InputStatus

SewFacetBodyBuilder.InputStatus

Returns or sets the option to specify how to deal with the input two facet bodies: keep, delete or hide

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Getter Method

Signature InputStatus

Returns:
Return type:NXOpen.Facet.SewFacetBodyBuilderInput

New in version NX9.0.0.

License requirements: None.

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Setter Method

Signature InputStatus

Parameters:inputStatus (NXOpen.Facet.SewFacetBodyBuilderInput) –

New in version NX9.0.0.

License requirements: studio_free_form (“STUDIO FREE FORM”) OR die_engineering (“DIE ENGINEERING”)

TargetBody

SewFacetBodyBuilder.TargetBody

Returns the target body to be sewed

-------------------------------------

Getter Method

Signature TargetBody

Returns:
Return type:NXOpen.Facet.SelectFacetedBody

New in version NX9.0.0.

License requirements: None.

Vertex1

SewFacetBodyBuilder.Vertex1

Returns or sets the first vertex used to define the range

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Getter Method

Signature Vertex1

Returns:
Return type:NXOpen.Point

New in version NX9.0.0.

License requirements: None.

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Setter Method

Signature Vertex1

Parameters:vertexPoint1 (NXOpen.Point) –

New in version NX9.0.0.

License requirements: studio_free_form (“STUDIO FREE FORM”) OR die_engineering (“DIE ENGINEERING”)

Vertex2

SewFacetBodyBuilder.Vertex2

Returns or sets the second vertex used to define the range

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Getter Method

Signature Vertex2

Returns:
Return type:NXOpen.Point

New in version NX9.0.0.

License requirements: None.

-------------------------------------

Setter Method

Signature Vertex2

Parameters:vertexPoint2 (NXOpen.Point) –

New in version NX9.0.0.

License requirements: studio_free_form (“STUDIO FREE FORM”) OR die_engineering (“DIE ENGINEERING”)

Method Detail

FlipRange

SewFacetBodyBuilder.FlipRange

Flip the range between the first and second vertex

Signature FlipRange()

New in version NX9.0.0.

License requirements: None.

Validate

SewFacetBodyBuilder.Validate

Validate whether the inputs to the component are sufficient for commit to be called.

If the component is not in a state to commit then an exception is thrown. For example, if the component requires you to set some property, this method will throw an exception if you haven’t set it. This method throws a not-yet-implemented NXException for some components.

Signature Validate()

Returns:Was self validation successful
Return type:bool

New in version NX3.0.1.

License requirements: None.