MeshPointBaseBuilder Class

class NXOpen.CAE.MeshPointBaseBuilder

Bases: NXOpen.Builder

Represents a NXOpen.CAE.MeshPointBaseBuilder

This is an abstract class and cannot be directly instantiated

New in version NX5.0.2.

Properties

Property Description
MeshPointToEdit Returns or sets the base mesh point that will be replaced or edited after the commit operation (Edit Operation).
NodeLabel Returns or sets the node label assigned to mesh point so that node created on the mesh point will have that label.
Tag Returns the Tag for this object.

Methods

Method Description
Commit Commits any edits that have been applied to the builder.
Destroy Deletes the builder, and cleans up any objects created by the builder.
GetCommittedObjects For builders that create more than one object, this method returns the objects that are created by commit.
GetObject Returns the object currently being edited by this builder.
ShowResults Updates the model to reflect the result of an edit to the model for all builders that support showing results.
Validate Validate whether the inputs to the component are sufficient for commit to be called.

Property Detail

MeshPointToEdit

MeshPointBaseBuilder.MeshPointToEdit

Returns or sets the base mesh point that will be replaced or edited after the commit operation (Edit Operation).

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Getter Method

Signature MeshPointToEdit

Returns:
Return type:NXOpen.CAE.MeshPoint

New in version NX12.0.0.

License requirements: None.

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Setter Method

Signature MeshPointToEdit

Parameters:inMeshPoint (NXOpen.CAE.MeshPoint) –

New in version NX12.0.0.

License requirements: None.

NodeLabel

MeshPointBaseBuilder.NodeLabel

Returns or sets the node label assigned to mesh point so that node created on the mesh point will have that label.

0 will not assign any node label

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Getter Method

Signature NodeLabel

Returns:
Return type:int

New in version NX12.0.0.

License requirements: None.

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Setter Method

Signature NodeLabel

Parameters:inNodeLabel (int) –

New in version NX12.0.0.

License requirements: None.

Method Detail

Validate

MeshPointBaseBuilder.Validate

Validate whether the inputs to the component are sufficient for commit to be called.

If the component is not in a state to commit then an exception is thrown. For example, if the component requires you to set some property, this method will throw an exception if you haven’t set it. This method throws a not-yet-implemented NXException for some components.

Signature Validate()

Returns:Was self validation successful
Return type:bool

New in version NX3.0.1.

License requirements: None.