Overview | Creating a GRIP Program | Compiling a GRIP Program | Linking GRIP Object Files | Debugging a GRIP Program
Sharing GRIP Executables


Running a GRIP Program

The fourth step in GRIP program develepment is running your program. Your program consists of the previously linked executable module. You can accomplish this step, as well as the compile and link steps, interactively or in batch processing. You cannot, however, run a GRIP program in GRADE.

Running Interactively within a Unigraphics NX Session

To run a GRIP program within a Unigraphics NX session:

Running Using GRADE or the GripBatch Command

You can also run a GRIP program using GRADE or the gripbatch command provided your GRIP program does not require any interactive commands.

Active Part May Be Required to Run Program

When you execute a GRIP program, it may require an active NX part. Therefore, first retrieve an active part before executing your program.

Starting the Most Recently Linked Executable

To start the executable module previously created by linking a program:

System Saves Path of Running GRIP Program

When you run a GRIP program, the system stores its directory path as the default path for starting GRIP programs. This saves you the trouble of entering the path each time you run a GRIP program.

Errors

During execution, certain run-time errors may occur. For a list of errors, see Errors.