NXOpen.UF.Motion.SetMarker

Motion.SetMarker()

Refer to UF_MOTION_set_marker for documentation.

Signature: SetMarker(markerTag, markerStruct)

Parameters:
  • markerTag (Tag) – The tag of the marker to set. This tag is the one returned from UF_MOTION_create_marker. It can also be found using object cycle functions. (eg. UF_OBJ_cycle_objs_by_type)
  • markerStruct (NXOpen.UF.Motion.Marker Refer to UF_MOTION_marker_s for documentation.) – The marker structure for the input tag.

License requirements: None