NXOpen.UF.DispSystemParams_Struct.FacetAngleTol

DispSystemParams_Struct.FacetAngleTol

This is the facet angle tolerance for shaded display. This is an upper bound on the angular deviation between the surface normals at any two positions under the facet. The recommended value is 15 degrees. A smaller value results in a finer display, but causes slower performance. A coarse display would use a tolerance of 0.0, 15.0 gives the standard angle, a value of 6.0 would give an extra fine display, and a value of 3.0 an ultra fine display. @@ Refer to the SAMPLE=uf_disp_tab1.html tolerance mapping table ENDSAMPLE @@