NXOpen.UF.Disp.J3dEntity Structure¶
NXOpen.UF.Disp.J3dEntity is an alias for NXOpen.UF.DispJ3dEntity_Struct
-
class
NXOpen.UF.
DispJ3dEntity_Struct
¶ Bases:
object
Refer to UF_DISP_j3d_entity_s for documentation.
Fields
NXOpen.UF.DispJ3dEntity_Struct.Eid |
NX identifier for this shape |
NXOpen.UF.DispJ3dEntity_Struct.Vectors |
flag for vector data - if true then vectors else triangles |
NXOpen.UF.DispJ3dEntity_Struct.HasTransform |
true if an assembly transform is used |
NXOpen.UF.DispJ3dEntity_Struct.Transform |
assembly transform |
NXOpen.UF.DispJ3dEntity_Struct.PointList |
list of points in groups of 3 for x,y,z |
NXOpen.UF.DispJ3dEntity_Struct.NormalList |
list of normals in groups of 3 for each point ( triangles only ) |
NXOpen.UF.DispJ3dEntity_Struct.PointsPerStrip |
number of points in each tri strip |
NXOpen.UF.DispJ3dEntity_Struct.NumStrips |
number of triangle strips |
NXOpen.UF.DispJ3dEntity_Struct.TotalPoints |
total number of points in the point_list |
NXOpen.UF.DispJ3dEntity_Struct.Sheet |
true if this is a sheet body ( need bi-directional normals ) |
NXOpen.UF.DispJ3dEntity_Struct.Color |
RGB color from 0.0 to 1.0 for red, green, blue |
NXOpen.UF.DispJ3dEntity_Struct.Name |
entity name (if one is found) |