UnfoldingSimulationBuilder Class¶
-
class
NXOpen.Tooling.
UnfoldingSimulationBuilder
¶ Bases:
NXOpen.Builder
Unfolding Simulation Builder of PDW and EDW.
Nothing is returned by this builder. To create a new instance of this class, use
NXOpen.Tooling.ProgressiveDieManager.CreateUnfoldingSimulationBuilder()
Default values.
Property Value Speed 1 State 0 New in version NX10.0.0.
Properties¶
Property | Description |
---|---|
BendFaces | Returns the bend faces |
CheckedBody | Returns the body that will do static interference check with selected bend face body |
ReferenceFaceEdge | Returns the reference face edge |
Speed | Returns or sets the speed |
State | Returns or sets the state |
Tag | Returns the Tag for this object. |
Methods¶
Method | Description |
---|---|
Commit | Commits any edits that have been applied to the builder. |
Destroy | Deletes the builder, and cleans up any objects created by the builder. |
GetCommittedObjects | For builders that create more than one object, this method returns the objects that are created by commit. |
GetObject | Returns the object currently being edited by this builder. |
Pause | Pause animation |
Play | Play animation |
ShowResults | Updates the model to reflect the result of an edit to the model for all builders that support showing results. |
StepBackward | Step backward of animation |
StepForward | Step animation forward |
Validate | Validate whether the inputs to the component are sufficient for commit to be called. |
Property Detail¶
BendFaces¶
-
UnfoldingSimulationBuilder.
BendFaces
¶ Returns the bend faces
-------------------------------------
Getter Method
Signature
BendFaces()
Returns: Return type: NXOpen.SelectFaceList
New in version NX10.0.0.
License requirements: None.
CheckedBody¶
-
UnfoldingSimulationBuilder.
CheckedBody
¶ Returns the body that will do static interference check with selected bend face body
-------------------------------------
Getter Method
Signature
CheckedBody()
Returns: Return type: NXOpen.ScCollector
New in version NX10.0.0.
License requirements: None.
ReferenceFaceEdge¶
-
UnfoldingSimulationBuilder.
ReferenceFaceEdge
¶ Returns the reference face edge
-------------------------------------
Getter Method
Signature
ReferenceFaceEdge()
Returns: Return type: NXOpen.ScCollector
New in version NX10.0.0.
License requirements: None.
Speed¶
-
UnfoldingSimulationBuilder.
Speed
¶ Returns or sets the speed
-------------------------------------
Getter Method
Signature
Speed()
Returns: Return type: int New in version NX10.0.0.
License requirements: None.
-------------------------------------
Setter Method
Signature
Speed(speed)
Parameters: speed (int) – New in version NX10.0.0.
License requirements: prog_die_wizard (“UG/Progressive Die Wizard”)
State¶
-
UnfoldingSimulationBuilder.
State
¶ Returns or sets the state
-------------------------------------
Getter Method
Signature
State()
Returns: Return type: int New in version NX10.0.0.
License requirements: None.
-------------------------------------
Setter Method
Signature
State(state)
Parameters: state (int) – New in version NX10.0.0.
License requirements: prog_die_wizard (“UG/Progressive Die Wizard”)
Method Detail¶
Pause¶
-
UnfoldingSimulationBuilder.
Pause
¶ Pause animation
Signature
Pause()
New in version NX10.0.0.
License requirements: None.
Play¶
-
UnfoldingSimulationBuilder.
Play
¶ Play animation
Signature
Play()
New in version NX10.0.0.
License requirements: None.
StepBackward¶
-
UnfoldingSimulationBuilder.
StepBackward
¶ Step backward of animation
Signature
StepBackward()
New in version NX10.0.0.
License requirements: None.
StepForward¶
-
UnfoldingSimulationBuilder.
StepForward
¶ Step animation forward
Signature
StepForward()
New in version NX10.0.0.
License requirements: None.
Validate¶
-
UnfoldingSimulationBuilder.
Validate
¶ Validate whether the inputs to the component are sufficient for commit to be called.
If the component is not in a state to commit then an exception is thrown. For example, if the component requires you to set some property, this method will throw an exception if you haven’t set it. This method throws a not-yet-implemented NXException for some components.
Signature
Validate()
Returns: Was self validation successful Return type: bool New in version NX3.0.1.
License requirements: None.