UF_SF_mesh_visuals_s (view source)
 
Defined in: uf_sf_types.h
 
Also known as:
 
Overview
Structure defining mesh visualization attributes.


Data Members

color
int
Primary element color

shade_mode
int
Different modes of shading:
0 - never shade
1 - shade when any shade mode is on
2 - shade when partial shaded mode is on
3 - shade when fully shaded mode is on

shade_edge_color
int
Element edge color when shaded

shrink_factor
int
Element shrink percentage 0 -> 100
0 - no shrinking
100 - shrinks elements to a point

normals
int
Valid for 2D elements
0 - no element normals
1 - element directional tails
2 - element vectors

normals_color
int
Normal display color

edge_visibility_sw
int
Element edge visibility switch:
0 - do not show elemement edges
1 - show element edges

text_display_sw
int
Element text display switch:
0 - do not show text
1 - show text

thick_shell_sw
int
Element thick shell display switch:
0 - do not show 2D elements as thick shells
1 - show 2D elements as thick shells

show_analysis
int
Show analysis results or not
0 - do not show analysis results
1 - show analysis results

show_deformed
int
Show deformation or not .
0 - do not show deformed results
1 - show deformed results

deformed_scale
double
Scale value for the deformation magnitude
if show deformation is requested