UF_MODL_spherical_corner_s (view source)
 
Defined in: uf_modl_types.h
 
Also known as:
 
Overview
The data structure for the Spherical Corner feature. To create a feature,
a face collector for each wall must be provided. It can contain faces from
different bodies but the body being use to indicate the wall normal must be
specified through wall_x_ref_body and the reserve flag through is_wall_x_reversed.
When multiple solutions exist, a help point is required to determine the
nearest result.


Data Members

dist_tol
double
The distance tolerance

angle_tol
double
The angle tolerance

radius [ UF_MAX_EXP_BUFSIZE ]
char
The radius of the spherical corner

wall_1
tag_t
The face collector of Wall 1

wall_2
tag_t
The face collector of Wall 2

wall_3
tag_t
The face collector of Wall 3

wall_1_ref_body
tag_t
The reference body for determining the normal of Wall 1

wall_2_ref_body
tag_t
The reference body for determining the normal of Wall 2

wall_3_ref_body
tag_t
The reference body for determining the normal of Wall 3

is_wall_1_reversed
logical
Reverse flag of Wall 1 based on the reference body

is_wall_2_reversed
logical
Reverse flag of Wall 2 based on the reference body

is_wall_3_reversed
logical
Reverse flag of Wall 3 based on the reference body

help_point
tag_t
Help point to determine the nearest result when multiple solutions exist