public static class UFPath.Rotate extends Object implements Serializable
Modifier and Type | Field and Description |
---|---|
boolean |
angleFlag |
double |
rotationAngle |
UFPath.Direction |
rotationDirection |
UFPath.RotationObject |
rotationObject |
UFPath.RotationType |
rotationType |
boolean |
rotrefFlag |
Constructor and Description |
---|
Rotate() |
Rotate(double INIT_rotationAngle,
UFPath.RotationObject INIT_rotationObject,
UFPath.RotationType INIT_rotationType,
UFPath.Direction INIT_rotationDirection,
boolean INIT_angleFlag,
boolean INIT_rotrefFlag) |
public double rotationAngle
public UFPath.RotationObject rotationObject
public UFPath.RotationType rotationType
public UFPath.Direction rotationDirection
public boolean angleFlag
public boolean rotrefFlag
public Rotate()
public Rotate(double INIT_rotationAngle, UFPath.RotationObject INIT_rotationObject, UFPath.RotationType INIT_rotationType, UFPath.Direction INIT_rotationDirection, boolean INIT_angleFlag, boolean INIT_rotrefFlag)
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