public static class ModelingViewHighQualityImage.ShadeMethod extends Enum
Modifier and Type | Field and Description |
---|---|
static int |
_FLAT
The fastest shading method.
|
static int |
_GOURAUD
Provides smooth interpolated colors.
|
static int |
_HYBRID_RADIOSITY
Uses standard rendering techniques to calculate direct lighting
together with radiosity processing for indirect lighting for
image rendering.
|
static int |
_IMPROVED
Shading with textures material parameters highlights and shadows.
|
static int |
_PHONG
Provides smoother highlights than Gouraud shading,
but otherwise supports the same level of functionality.
|
static int |
_PHOTO_REALISTIC
All the features of the Improved method, plus support for
anti-aliasing and transparency.
|
static int |
_PREVIEW
An improvement over the Improved method.
|
static int |
_RADIOSITY
An iterative light processing method where indirect lighting
in a scene is derived from direct light bouncing off of surfaces
before an image is rendered.
|
static int |
_RAY_TRACED
Produces photo-realistic images generated with ray tracing.
|
static int |
_RAY_TRACED_FFA
Same as the Ray Traced option, but with
Feature Following Anti-aliasing.
|
static ModelingViewHighQualityImage.ShadeMethod |
FLAT
The fastest shading method.
|
static ModelingViewHighQualityImage.ShadeMethod |
GOURAUD
Provides smooth interpolated colors.
|
static ModelingViewHighQualityImage.ShadeMethod |
HYBRID_RADIOSITY
Uses standard rendering techniques to calculate direct lighting
together with radiosity processing for indirect lighting for
image rendering.
|
static ModelingViewHighQualityImage.ShadeMethod |
IMPROVED
Shading with textures material parameters highlights and shadows.
|
static ModelingViewHighQualityImage.ShadeMethod |
PHONG
Provides smoother highlights than Gouraud shading,
but otherwise supports the same level of functionality.
|
static ModelingViewHighQualityImage.ShadeMethod |
PHOTO_REALISTIC
All the features of the Improved method, plus support for
anti-aliasing and transparency.
|
static ModelingViewHighQualityImage.ShadeMethod |
PREVIEW
An improvement over the Improved method.
|
static ModelingViewHighQualityImage.ShadeMethod |
RADIOSITY
An iterative light processing method where indirect lighting
in a scene is derived from direct light bouncing off of surfaces
before an image is rendered.
|
static ModelingViewHighQualityImage.ShadeMethod |
RAY_TRACED
Produces photo-realistic images generated with ray tracing.
|
static ModelingViewHighQualityImage.ShadeMethod |
RAY_TRACED_FFA
Same as the Ray Traced option, but with
Feature Following Anti-aliasing.
|
Modifier and Type | Method and Description |
---|---|
static ModelingViewHighQualityImage.ShadeMethod |
valueOf(int value)
Returns the enum constant of the specified enum type with the specified value.
|
static ModelingViewHighQualityImage.ShadeMethod |
valueOf(String name)
Returns the enum constant of the specified enum type with the specified name.
|
static ModelingViewHighQualityImage.ShadeMethod[] |
values()
Returns an array that contains the values for this enum.
|
public static final ModelingViewHighQualityImage.ShadeMethod FLAT
public static final ModelingViewHighQualityImage.ShadeMethod GOURAUD
public static final ModelingViewHighQualityImage.ShadeMethod PHONG
public static final ModelingViewHighQualityImage.ShadeMethod IMPROVED
public static final ModelingViewHighQualityImage.ShadeMethod PREVIEW
public static final ModelingViewHighQualityImage.ShadeMethod PHOTO_REALISTIC
public static final ModelingViewHighQualityImage.ShadeMethod RAY_TRACED
public static final ModelingViewHighQualityImage.ShadeMethod RAY_TRACED_FFA
public static final ModelingViewHighQualityImage.ShadeMethod RADIOSITY
public static final ModelingViewHighQualityImage.ShadeMethod HYBRID_RADIOSITY
public static final int _FLAT
public static final int _GOURAUD
public static final int _PHONG
public static final int _IMPROVED
public static final int _PREVIEW
public static final int _PHOTO_REALISTIC
public static final int _RAY_TRACED
public static final int _RAY_TRACED_FFA
public static final int _RADIOSITY
public static final int _HYBRID_RADIOSITY
public static ModelingViewHighQualityImage.ShadeMethod valueOf(int value)
public static ModelingViewHighQualityImage.ShadeMethod valueOf(String name)
public static ModelingViewHighQualityImage.ShadeMethod[] values()
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