Collided
Syntax
<MU-Path>.Collided → boolean |
The read-only attribute Collided returns if the Transporter designated by <MU-Path> collided with another one (true) or not (false).
When an MU with the same speed and the same acceleration drives behind another MU, it is not collided.
This means, for example, when an MU collides with a stationary MU and when both MUs then drive on together, the rear MU does not count as collided. Or when a faster MU collides with another MU and when both MUs have the same acceleration and the same speed, the rear MU does not count as collided after going on.
Return Value
The return value has the data type boolean.
Example
print@.Collided |
Related Topic
Related Topics
Read-Only Attributes of the TransporterGetFrontWagon
GetRearWagon
GetTractor
HasRouteToDestination (Transporter)
StatBatChargeCount
StatBatChargePortion
StatHomeDrivingPortion
StatHomeDrivingTime
StatOrderEmptyPortion
StatOrderEmptyTime
StatOrderOccPortion
StatOrderOccTime
StatTraveledDistance (Transporter)
StatTspFailCount
StatTspFailDelta
StatTspFailMu
StatTspFailPortion
StatTspFailTime
StatTspPausingCount
StatTspPausingDelta
StatTspPausingMu
StatTspPausingPortion
StatTspPausingTime
StatTspReadyCount
StatTspReadyDelta
StatTspReadyMu
StatTspReadyPortion
StatTspReadyTime
StatTspUnplannedCount
StatTspUnplannedDelta
StatTspUnplannedMu
StatTspUnplannedPortion
StatTspUnplannedTime