Accessing Poses

Plant Simulation provides these methods for poses for objects, which you can insert into a Frame, and for MUs.

_3D.Poses.cancelMovement, _3D.Poses.continueMovement, _3D.Poses.getAnimationTime, _3D.Poses.getTable, _3D.Poses.isMovingTo, _3D.Poses.moveTo, _3D.Poses.pauseMovement, and _3D.Poses.setTable.

A pose consists of a number of translation or rotation positions for animatable objects, which belong to a simulation object. This also takes the degrees of freedom into account which you set in the joint definitions of these animatable objects.

Related Topics

Accessing Joints

Tab Joint

Tab Poses

Modeling Joints and Poses